![]() They both are rather squishy with good mobility and lots of damage. By that, I mean that they both want to do similar things during a RoR2 run. I would say Mercenary is a melee Huntress. Who doesn’t want to be a samurai?Īlthough he isn’t exactly the best character, he definitely has reason to be used. Mercenary is the most fun character in Risk of Rain 2 without a doubt. if you really HAVE to play him, you should check out my Commando guide. This is why he is at the very bottom of our Risk of Rain 2 tier list. The Commando is, in my opinion, the worst in the game at the moment. His AOE is bad, his single target, his utility is the second-worst mobility skill in the game, and he wears a bowl on his head. I don’t want to let my hatred of this survivor leak into this, but, the Commando plain sucks at everything he does. Bland/vanilla was my first thought when playing Commando and I wouldn’t be surprised if others share that sentiment. Weaknesses: Outperformed by other classes.Ĭommando is the first class you have unlocked in Risk of Rain 2 and is, therefore, the one character everyone has experience with. Keep reading to see why else the Engineer is so good in Risk of Rain 2. ![]() His sentries allow him to kill enemies while he takes cover or collects items, something no other character in risk of rain has. Currently, he has the strongest all-around abilities and kit. The best character in Risk of Rain 2 is Engineer. Once she gets up to speed, she can go as far as any other class.Before you dive into the tier list for yourself, why not share who you think is the best survivor in Risk of Rain 2? Other Posts: Oh, and primordial cube is a marvelous equipment item for her.Īrtificer currently relies on items to overcome her innate disadvantages, but luckily a lot of those items are commons. Backup magazine gives you extra charges of her lightning orb skill, which means keeping big enemies stunned longer, and having one or two crowbars lets you one-shot wisps with fireball in later levels, which can save you from a lot of damage and wasted time. Personally, the two items I always keep an eye out for are the backup magazine and the crowbar. Things like gasoline or will-o-wisp really bring out her crowd control potential because taking out groups of weaker enemies will deal substantial damage to the more tanky ones. Beyond that, she benefits more from on-kill effects than from on-hit effects because of her slower attack speed and higher burst damage. You probably already know to prioritize mobility-enhancing items if you want a chance at surviving with artificer. After a handful of runs you'll just be flying through levels. TIP- look through the items description at the mainmenu to help plan what items to be looking for in an upcoming run. Just keep playing, with more practice and experience you will be able to get in that 60+min run with her. Understand the enemies attacks and understanding each player character abilities really changes the game, practice dodging the variety of enemy attacks. For me I can't simply pin point items because you might not get a single item drop from my list before the game kill you. You see, I say, we start with building for those 3 things, but the RNG prevents that from being certain. ![]() Also her mobility is weak early on so possibly building movement, defense, and damage first could serve well. She is just a difficult character to get started due to the aerial enemies being slightly harder to hit than the other characters. Healing items, tougher times, damage building items. Usually I will keep restarting the first stage until my first few items are somewhat helpful. Isnt it fun? The mage is one of those classes that just seems so hard to get a decent build going for her, i get it. ![]()
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